![]() ![]() ![]() When two units engage in combat or melee, the action unfolds in full polygonal viscera. Like Square's previous Final Fantasy Tactics, the battle maps in FM3 are a hybrid of 2D sprites on a free-rotating 3D background. Nearly all the cutscenes are real-time, which gives FM3's world a real coherent graphical aesthetic. One reason Square was able to fit all of FM3's story and data onto a single disc was their limited use of FMV throughout the game. ![]()
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